Jason Walters

Details

Created for Cartoon Network, the OOO Experience was an interactive installation using the Kinect for full-body tracking of up to 4 players. Participants could battle alongside and even become Adventure Time stars Finn, Jake, Princess Bubblegum and Marceline to save the Candy Kingdom. The OOO Experience toured around the UK and Europe in 2016.

As the lead developer, I created the experience in Unity and worked closely with the creative team to ensure a successful outcome.

Client

Cartoon Network

Partner

Hellicar & Lewis

Created

2016

Role

Interactive Artist

Technology

C# / Unity
Kinect
Audio Input




Interactive

Players use physical movement to interact with a diverse range of on-screen objects and characters.

Audio Input

At pivotal moments, players could use their voice to interact with the scene and trigger effects such as the emergence of butterflies flying into the scene.







Transitions

Transitions with characters played in-between interactive sections.

Celebration Dance

At the end of the experence, player bodies were mapped to the main characters for a celebratory dance.