Jason Walters

Details

Fates is an immersive, narrative-driven universe that began with the launch of Exodus, its first experience.

As a key member of the development team, I took ownership of developing the Galaxy Map and Character scenes, while also contributing to other aspects of the project.

Client

Those Beyond

Created

2022

Role

Interactive Artist

Technology

C# / Unity
WebGL




Characters

I developed a character package that optimizes character-specific addressables, combining meshes and animations in real-time for optimal performance.

Galaxy

I used NASA JPL data to build the galaxy map, generating over 4,000 objects in real-time using graphics instancing that is compatible with WebGL. To simulate lighting and shadows, I used optimized line rendering and custom shaders.







Camera

I designed a comprehensive camera system for the experience, featuring free-look orbiting, dynamic travel animation, and Cinemachine paths.

Product Launch

I provided finishing touches and optimizations to all scenes, ensuring a successful launch.