Common Ground is a multi-layered immersive journey into the history, politics and human face
of the current crisis in the UK housing system. Content is a mix of stereoscopic 360 film,
archive video, photogrammetry, soundscapes and 3D modelling.
As one of the primary developers, I brought the creative team's vision to life by designing and implementing the experience in Unity.
East City Films
All Seeing Eye
C# / Unity